otter-clicker clicks for you. Lock a point with the crosshair overlay, or click wherever the pointer already sits. When the compositor supports virtual pointers, a real mouse move will not steal that fixed target.
Commands
fixed_position = true, toggle / start show a crosshair overlay. Click to lock the target. Escape or Ctrl+C cancels selection. With fixed_position = false, it skips the overlay and clicks at the current pointer.
Configuration
Config file:~/.config/otter-shell/otter-clicker.conf. Edit in otter-settings under Clicker, or by hand:
| Key | Meaning |
|---|---|
interval_ms | Time from click-start to click-start (default 100) |
button | left, middle, or right |
click_type | single or double (double uses a 50 ms gap) |
repeat_count | Stop after N clicks; 0 runs until you toggle off |
random_jitter_ms | Extra random delay of 0..random_jitter_ms per cycle |
hold_ms | How long each press is held |
fixed_position | true picks a point with the overlay; false uses the live pointer |
interval_ms, the next cycle starts right after it finishes.
How clicks are injected
Fixed-position mode preferswlr-virtual-pointer-unstable-v1. Compositors without that protocol fall back to /dev/uinput, which needs write access through your system’s udev policy.

